Games and Entertainment Software Research
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Computer Weekly's Downtime Upload Christmas Special
Sponsored by: TechTarget ComputerWeekly.comIn this week's episode of the Computer Weekly Downtime Upload podcast, Caroline Donnelly, Clare McDonald and Brian McKenna discuss their favourite moments of the last 10 episodes as part of their Christmas Special.
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Computer Weekly’s Downtime Upload Christmas Special
Sponsored by: TechTarget ComputerWeekly.comIn this week's episode of the Computer Weekly Downtime Upload podcast, Caroline Donnelly, Clare McDonald and Brian McKenna discuss their favourite moments of the last 10 episodes as part of their Christmas Special.
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Gamania Group tightens security to strengthen game development capability
Sponsored by: Hewlett Packard EnterpriseInside this white paper, read up on a gaming software company that was looking to expand in the market, but first turned to automated security management tools to ensure compliance and customer trust before moving forward.
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IT education in Scandavia
Sponsored by: TechTarget ComputerWeekly.comLearn how Scandanvian educators are capitalising on IT advances to help children learn in this Computer Weekly report.
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Gaming Health Meter with CSS3
Sponsored by: IntelThis article describes how game developers can use the power of CSS3 to design common game indicators, such as health, magic, ammo, money, etc.
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Designing Artificial Intelligence for Games (part 2)
Sponsored by: Intel Software NetworkThis article gets dangerously close to real artificial intelligence (AI). All intelligent agents need to have a basic ability to perceive their environment and some means of navigating and moving within the world around them-be it real or otherwise. Read on to learn more about AI.
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Designing Artificial Intelligence for Games (Part 1)
Sponsored by: Intel Software NetworkThis article begins a four part series that explores the following important AI concepts and how to optimize them to run on today’s cutting edge multi-core processors.