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Games and Entertainment Software White Papers

  • Gamania Group tightens security to strengthen game development capability

    Sponsored by: Hewlett Packard Enterprise

    Inside this white paper, read up on a gaming software company that was looking to expand in the market, but first turned to automated security management tools to ensure compliance and customer trust before moving forward.

  • IT education in Scandavia

    Sponsored by: TechTarget ComputerWeekly.com

    Learn how Scandanvian educators are capitalising on IT advances to help children learn in this Computer Weekly report.

  • Gaming Health Meter with CSS3

    Sponsored by: Intel

    This article describes how game developers can use the power of CSS3 to design common game indicators, such as health, magic, ammo, money, etc.

  • Designing Artificial Intelligence for Games (part 2)

    Sponsored by: Intel Software Network

    This article gets dangerously close to real artificial intelligence (AI). All intelligent agents need to have a basic ability to perceive their environment and some means of navigating and moving within the world around them-be it real or otherwise. Read on to learn more about AI.

  • Designing Artificial Intelligence for Games (Part 1)

    Sponsored by: Intel Software Network

    This article begins a four part series that explores the following important AI concepts and how to optimize them to run on today’s cutting edge multi-core processors.

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